Like a free-to-play game, it continued to receive updates years after its release. After a long soft launch in Canada, Hitman: Sniper released for iOS and Android platforms on June 4, 2015. The title was originally planned for release in 2014. Square Enix announced Hitman: Sniper at the 2014 Electronic Entertainment Expo, where a demo was on display. Though the latter remains in the final game, Square Enix ultimately chose to charge players for the final product, between the two concepts. The game originally designed as a "massive, premium game" for the iPad, with an above-average price point, before it transitioned to a free-to-play concept supported solely by player microtransactions. The team also sought to explore the benefits of not having to move a character around an in-game world. Hitman: Sniper is an extension of the Sniper Challenge promotional minigame from Square Enix's 2012 Hitman: Absolution. The player can sync progress between devices through Facebook integration. The player can also purchase the in-game currency directly through microtransactions to skip game progress and automatically unlock more powerful weapons. Added abilities include the option to slow time or reveal enemies on-screen. Īs the game progresses, the player unlocks new weapons and weapon abilities as rewards from several activities: points accrued from successfully killing targets, leaderboard rankings, and "blueprint" collectibles dropped by targets. Missions are constructed around killing one of ten important targets and a secondary objective, such as a stylized kill within a time limit, using a specific kind of trap, or landing a headshot on a moving target. An on-screen "reload" button begins a quick time event in which the player swipes the screen to reload the weapon. The player pinches the device's touchscreen to zoom in with the rifle's scope and taps its reticle to fire. Other traps include setting off car alarms to distract guards, turning on fans to knock enemies off cliffs, and letting a target fall directly into a jacuzzi. The player experiments with alternative methods for killing the targets, such as shooting out glass and letting targets fall to their deaths rather than killing them directly. The game becomes a puzzle of isolating targets such that others nearby will not be alerted and, in turn, alert others at the compound. This shooting gallery game is played through first-person vision of a sniper scope, such that Agent 47 is not vulnerable to counterattack but can fail the mission if the targets notice the scheme and leave the premises. Screenshot of gameplay, in which the player views a target through a sniper sight and can choose whether to shoot the target or the glass banister supporting his weightĪs Agent 47, the standard hitman protagonist of the Hitman series, the player is led to assassinate several powerful figures who have assembled at three upscale, lakefront houses in Montenegro. A year after its release, Hitman: Sniper remained Square Enix Montréal's biggest revenue generator, and helped to fund the studio's Go series, for which it is better known. In free post-launch updates, Square Enix added a zombie defense game mode, new weapons, and a seasonal Halloween theme. Some reviewers praised the cleverness and minimalism of its puzzle design, and others wanted more variety from its activity-dense scenarios. After a long Canadian soft launch, Square Enix released Hitman: Sniper for Android and iOS platforms on June 4, 2015, to generally favorable reviews. The game was announced at the 2014 Electronic Entertainment Expo as an extension of the Sniper Challenge promotional minigame from Square Enix's 2012 Hitman: Absolution. Through mission progression, the player unlocks more powerful weapons and new weapon abilities. The player uses the environment to find creative ways to kill these targets, sometimes prompted by secondary objectives. As the series' mainstay protagonist Agent 47, the player looks through a first-person sniper scope vision on their touchscreen device to assassinate several powerful figures who have assembled at a lakeside compound without alerting their associates. Hitman: Sniper is a 2015 mobile shooting gallery video game in the Hitman series by Square Enix Montréal.
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